Rome Total War|Rapidshare
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The player takes a role equivalent to the head of one the three great Roman houses at the time; the
Julii,
Brutii, and
Scipii.
Each of these factions have a different set of attributes, initial
objectives, and a few initial provinces under control. Control of a
province is given to the faction whose army is occupying the province's
city. The ultimate goal is to become emperor by conquering 50 provinces,
gaining support from the people, before capturing
Rome
itself, but a "Short game" can be used, in which you have to control 15
provinces and outlast another faction(s). Cities have a variety of
buildings which may be built or upgraded, such as:
temples,
aqueducts and
amphitheatres
which increase the people's general happiness and wellbeing; markets
and academies which respectively increase the city's financial
contribution and likelihood of producing effective family members (see
below); walls which make the city more resistant to assault by enemy
armies; and barracks, archery ranges and stables which unlock new
military units which may be trained in the city. The player's empire is
expanded by training armies in friendly cities and using them to assault
and occupy enemy cities (native mercenary units may also be hired by a
family member outside a city). Controlling more cities brings benefits
in its increased geographical dominance and increased income from the
new population's taxes. However, more cities and larger populations
become increasingly difficult to control, owing to local populaces being
resistant to foreign rule, and the increased distance reinforcements
have to travel. If a city's inhabitants are overtaxed, underdeveloped or
unprotected, they rebel and become in effect their own faction - the
player's control of the city is lost, garrisoned units are forced out of
the city, and a hostile rebel army is formed in its place.
System requirements:
Windows 98SE/ME/2000/XP/Vista
1.0 GHz Processor
256 MB RAM
2.9 GB HDD space
8x CD-ROM drive
64 MB DirectX 9.0b compatible Video Card
DirectX 9.0b compatible 16-bit sound card
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